BF2 UCB Boundaries
Monday, 28 January 2008 07:57
Last Updated on Monday, 28 January 2008 07:57
Rules for Un-Capturable Bases aka UCB's:
- NO killing of Spawning players or soldiers on foot within this zone.
- Pilots must allow aircraft to take off and may NOT TV, bomb or strafe anything in this zone.
- Do NOT bring Armor or Vehicles into this zone to attack players, aircraft, armor or vehicles.
- You may enter this zone to destroy commander assets, aircraft, armor and vehicles.
- You may enter this zone to steal aircraft, armor & vehicles. Once stolen you must leave UCB.
- You may enter this zone to booby trap aircraft, armor, and vehicles with C4 or land mines.
- You may use TOW emplacements or AA emplacements to shoot at enemy aircraft or occupied armor or vehicles.
Note: left click on thumbnails to enlarge photos
Wake Island
The US Aircraft Carrier & Small Island with Artillery Emplacements are UCB spawn points.
- Pilots may NOT shoot at AA located on the small island even if being locked on and shot at by the AA.
- Spawning players may NOT snipe out island.
Strike at Karkand
The two forward buildings - one on the left and one on the right - are UCB spawn points for US players.
- Do NOT attack any player behind the fenced walls.
- However, any player manning the 50 cal machine gun emplacement near the short wall fence in front of the right building is fair game.